Yesterday, OTOinsight's t=Zero was informed that it's paper titled "Making Player Engagement Visible: A Multimodal Strategy for Game Experience Research" was accepted for presentation at the 2008 CHI Conference in Florence, Italy (April 5th-10th).
The workshop that t=Zero will lead will focus on the relationships among neurological, physiological and cognitive assessments of engagement in ongoing and short duration gaming experiences. It is a centerpiece of an iterative strategy toward understanding and modeling relationships among different engagement measures. The research will lead to design proposals for model-based assessments of engagement calibrated to individuals’ responses.
You may download and read our entire research proposal here: Making Player Engagement Visible: A Multimodal Strategy for Game Experience Research
Congratulations, folks! Nice work.
Posted by: christian | December 12, 2007 at 10:57 AM